![]() However, the official FAQ has also stated that we will see Raiden, Johnny Cage, and "many others". Presented on-screen were Liu Kang, Scorpion, Sub-Zero, Kitana, Mileena, Shang Tsung, and Kung Lao. The announcement trailer gave us a proper first look at some of the Kombatants we can expect to play as in Mortal Kombat 1. It's possible that they will act as assists in a similar fashion to the tag team modes of Mortal Kombat (2011) but we won't know until that's been fully unveiled in more detail. What is a new addition to the franchise is 'Kameo Fighters' which, according to the official FAQ are: "a unique roster of partner characters to assist during matches, creating expanded gameplay possibilities for players". This would give an incentive for players to return to the game for single-player content which could be used to unlock gear or items for their customed character, as NetherRealm first utilized with Injustice 2, but that has yet to be confirmed. We're likely to get the traditional towers mode, and possibly even a variation of the Living Towers / Towers of Time from Mortal Kombat 11. ![]() Mortal Kombat 1 has the potential to be running on Unreal Engine 5 which could really push what the current generation of consoles and PC are able to do with the material but this remains to be stated by the developer. What we really want to see is the character animations become more fluid as that's the main aspect where NetherRealm's fighting game series lags behind the likes of Street Fighter and Tekken. It would be great to see stage fatalities make a return after being absent from Mortal Kombat 11 until they were added to new stages in the Aftermath expansion in 2020. We're also likely to see Brutalities make a comeback as they have been a part of the last two games in the Mortal Kombat series as well, which take a little more skill and are situational for a flashier way to end fights. Naturally, fatalities have been confirmed to be returning which should act in the way they always have historically, which are cutscenes triggered with a button string to end a match. ![]() It's something that was praised by the community and allowed players a way to develop their own play style around the tournament-legal (or custom-created) moves list. This was a way to choose from a specific loadout of abilities (usually new special moves) and certain pre-set combos that would give you advantages and disadvantages when playing. It's unlikely that NetherRealm will break from this tradition as these moves play a pivotal role in changing the tide of matches in both casual and competitive play even in 2023.Īlso likely to make some kind of comeback in Mortal Kombat 1 is the variation system as seen in Mortal Kombat X and then iterated upon in Mortal Kombat 11. The first two entries of NetherRealm's trilogy used X-Ray moves which were replaced by Fatal Blows in the most recent game from 2019. Judging from the recent announcement trailer, Mortal Kombat 1 looks to be much faster than the likes of Mortal Kombat 11, embodying the speed of what we saw with Mortal Kombat X back in 2015. ![]() True to series tradition, that will mean dedicated block, throw, and stance switching buttons, as well as dial-in combos, three-input special moves, and fatalities of course. We’ll update our readers when we have more information.While it's currently unknown exactly how Mortal Kombat 1 will play, it's likely to be an iteration over the past trilogy of NetherRealm-developed fighting games. Given Grubb’s excellent track record, it’s likely that WB is considering, or has considered, a sale. Games, and all are included in the Warner Media Discovery merger,” a WB spokesperson said. “I can confirm NetherRealm Studios and TT Games will continue to remain a part of Warner Bros. The company released a statement after Windows Central’s Jez Corden claimed to have seen a document pertaining to the potential sale of NetherRealm and LEGO developer TT Games. In July, WB Games denied reports that it’s looking to sell NetherRealm. “ Mortal Kombat 11 was great, it’s doing well, but if you come out with Mortal Kombat 12 it will also sell and do well. At the same time, you don’t have to use any of these Batman or Superman characters that might be tied up in licensing if you try to get rid of NetherRealm or sell it to whoever.” ![]() “It lines up with the reality and it lines up with what I’ve heard, where Mortal Kombat 12 would make the most sense because that’s a game they know will make money, it will sell well,” Grubb said in a GiantBomb video (via Video Games Chronicle). ![]()
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